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Rotation.h File Reference
#include "Matrix.h"
#include "ThreeVector.h"

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Functions

template<typename T >
const ThreeMatrix< T > rotation (const ThreeVector< T > &V, const T &theta)
 
template<typename T >
const ThreeMatrix< T > eulerRotationZXZ (const CoordinateSystem< T, 3 > &C, const T &alpha, const T &beta, const T &gamma)
 
template<typename T >
const ThreeMatrix< T > eulerRotationZYZ (const CoordinateSystem< T, 3 > &C, const T &alpha, const T &beta, const T &gamma)