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Particle.h File Reference
#include "fwd/Particle.h"
#include "fwd/DataPoint.h"
#include "fwd/FinalStateParticle.h"
#include "fwd/Model.h"
#include "fwd/Parameter.h"
#include "fwd/Spin.h"
#include "fwd/StatusManager.h"
#include "ParticleCombination.h"
#include "QuantumNumbers.h"
#include <iostream>
#include <memory>
#include <string>

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Classes

class  Particle
 Abstract Particle base class. More...
 

Namespaces

 yap
 
 

Functions

const SpinVector spins (const ParticleVector &v)
 
const bool decays_to_full_final_state (const Particle &p)
 
std::string to_string (const Particle &p)
 convert to string
 
std::string to_string (const ParticleVector &p)
 convert to string
 
std::ostream & operator<< (std::ostream &os, const Particle &p)
 streamer